Sony Online Entertainment a.k.a. SOE, the publisher of EverQuest recently launched Station Cash, the new virtual currency that gamers can buy to fund a virtual wallet and it can be used to purchase in-game items.
I used to think that game publishers have a strong anti-RMT staunch. Real money transactions or RMT exists when virtual economy meets real world - when real money is used to buy game currency or game items, etc. Gamers that want to spend time playing the game instead of spending countless hours farming would often buy game currency from third party sellers like IGE. This practice is frowned upon since it’s against the EULA and it also give an unfair advantage to gamers who have the resources to buy currency.
Some of the steps taken by game publishers to discourage such practices are that if caught, gamers would have their accounts banned from the game, or their purchased items stripped off. Yet, some would still take the risk and continue to engage in such “black market” trade. RMT is a multi-million dollars industry and game publishers are still a long way off in combating such practices.
When all have been said and done… I guess if you can’t beat them then… Join em!
